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VR4Ed Coding Program

VR4ED LogoOpportunity Goals and Objectives:

The goal of the VR4Ed Coding Program is to develop and connect next-level computer science pedagogy with interdisciplinary career exploration and practical applications to build equity and self-efficacy among students and educators in Idaho.

Brief Description:

The VR4Ed Coding Program is a cutting-edge computer science education program crafted specifically for Idaho 5th-12th grade students. This program connects core computer science concepts like logical processing, coding language, and graphics to real-world applications through guided challenges in the Blocksmith VR platform. Students can build virtual worlds and games, and are given a challenge theme to guide their project. Participants will be able to enter the worlds they design through the use of VR viewing tools.

Selected educator teams will attend a professional development training on February 21, 2020 in Boise, ID to gain familiarity with the program materials, get an overview of the 12 lesson plans to effectively instruct 3D coding on the Blocksmith platform, and understanding of how to utilize the Virtual Reality hardware to immerse into student-build worlds or games. Educators are required to apply as a team of two with another educator at their school to effectively implement this program.

Educator teams will guide their students through a multi-week virtual design challenge, incorporating a theme discussed at the training. Students are encouraged to incorporate industry perspectives in their projects through use of the online Mentorship Portal, interviews with experts, taking on a challenge with a local business, etc. At the end of the multi-week process, educators will submit at least one student project for a virtual showcase on October 30, 2020.

Scroll down and click on Requirements for more information regarding eligibility and Program Materials Included for what each school will receive to share.

STATUS: Closed

Training Fee: $60 (team of 2, one-day) Upon acceptance to the program, a link will be sent to you. Payment is required before attending the training or you will be dropped from the training.

Training Date
All attendees must attend all-day PD on February 21, 2020, 9am-4:30pm in Boise - Boise State University - CS Building

Funding Schedule
Open: October 17, 2019
Closed: November 28, 2019
Award date: December 20, 2019

Anticipated # of awards: 10

Who's Eligible?
Teams of two current public formal educators teaching 5th-12th grade students. More requirements below.

Program Partners

  • Blocksmith VR
  • Idaho Virtual Reality Council (IVRC)
  • Boise State University: Computer Science Department
  • Applicants must apply as a team of 2 from their school to support the implementation of the program at their school and the secondary educator should maintain a sustainability plan if primary lead were to leave the school.
  • Both team members must attend the all-day PD training on February 21, 2020 in Boise.
  • Please note that use of the VR headset requires approximately a 6'x6' area free from obstruction to operate.
  • Both team members must implement the program within a semester of the PD training.
  • Teams must share the hardware listed below but will have access to their own software.
  • Must complete all final report(s) requirements as a team.
  • Must agree to the team sustainability plan as listed in the application.
  • At the end of the multi-week process, educators will submit at least one student project for a virtual showcase on October 30, 2020.
  • Attendees must attend follow up calls with Blocksmith VR (two 30-minute calls) with in the semester of implementation.
  • All schools agree to grant all students access to computers for this full length of the program to be successful (PC/Mac or Chromebooks)

Program Materials ($1,255 value), each school will receive the following to share:

  • Oculus Quest Headset (per school)
  • 3 Oculus GO Headsets (per school)
  • Classroom set of Blocksmith VR software licenses (per educator)
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